In Riddle Transfer (the first game, not RT2), you need to enter coordinates (Platitude 39 and Plongitude -77) into the monitor to activate the portal.
Here’s a step-by-step guide to entering the portal code correctly:
How to Enter the Portal Code in Riddle Transfer
Open the Circuit Box in the Power Box area.
Insert your keycard into the Power Box.
Click the Circuit Box until all grey buttons turn white.
On the Monitor, enter the password: 4003.
Adjust the coordinates:
Press “++” four times, then “+” three times (for Platitude 39).
Press “–” twelve times, then “-” once (for Plongitude -77).
Click the fully glowing Transporter Ring to activate the portal.
Common Mistakes When Using the Portal Code
Entering the wrong password
The correct password on the monitor is 4003. Make sure you enter it exactly.
Before using the monitor, click the Circuit Box until all buttons turn white.
Incorrect Platitude and Plongitude values
- Platitude 39: Press “++” four times and “+” three times.
- Plongitude -77: Press “–” twelve times and “-” once.
Not inserting the keycard
You must insert your keycard into the Power Box before using the Circuit Box.
Clicking the Transporter Ring too early
The ring must be fully glowing before clicking it to activate the portal.
Fun Facts About Riddle School Transfer 2
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It’s the Grand Finale
Riddle Transfer 2 is the final game in the Riddle School and Riddle Transfer series, officially concluding Phil Eggtree’s adventure.
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It Was Released Unexpectedly
The game was originally canceled in 2012, but developer JonBro surprised fans by releasing it on June 6, 2016.
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Shorter Than Expected
Since it was meant to wrap up the story quickly, Riddle Transfer 2 is much shorter than the first Riddle Transfer game.
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JonBro’s Last Game in the Series
After Riddle Transfer 2, JonBro stopped making Riddle School games and moved on to other projects.
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No Portal Code This Time
Unlike Riddle Transfer, Riddle Transfer 2 does not require a portal code, as the game follows a different escape sequence.
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Secret Easter Egg
Clicking certain objects or doing things in a specific order can reveal hidden jokes and references.
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The Game Ends on a Positive Note
Unlike the previous games, Riddle Transfer 2 gives Phil and his friends a happy ending, finally escaping from their captors.
Frequently Asked Questions About Riddle School Transfer 2
What is Riddle Transfer 2?
Riddle Transfer 2 is the final game in the Riddle School/Riddle Transfer series, developed by JonBro. It was released on June 6, 2016, unexpectedly after being canceled for years.
How long is Riddle Transfer 2?
It is much shorter than previous games, as JonBro wanted to quickly wrap up the story. Most players can finish it in 10-20 minutes.
Is there a portal code in Riddle Transfer 2?
No, unlike Riddle Transfer, there is no portal code puzzle in Riddle Transfer 2. The game follows a different escape sequence.
Why was Riddle Transfer 2 canceled and then released?
JonBro canceled it in 2012, thinking he had outgrown the series. However, in 2016, he decided to finish and release it as a farewell to the fans.
Conclusion About Riddle School Transfer 2
Riddle Transfer 2 serves as the final chapter of the beloved Riddle School series, bringing Phil Eggtree’s adventure to a satisfying conclusion.
Despite being shorter than previous entries, the game delivers a well-paced and enjoyable experience, filled with humor, puzzles, and callbacks to earlier games.
After its unexpected release in 2016, Riddle Transfer 2 became a farewell gift to fans who had followed the series since its early days. It wraps up all major storylines, ensuring that Phil and his friends finally escape safely.
With no plans for a sequel, Riddle Transfer 2 marks the end of an era in Flash gaming.